Yeah - synthesis in general works p well on iOS tbh. Like the Moog a/b tests between a hardware model costing thousands and the waveforms from the app - indistinguishable.
It's nice to have all those sounds and toys at one's fingertips, especially on long train rides or road trips...
It's the workflow that's killing me though. Too - funneled? Linear? I don't know.
Like getting a bit overwhelmed by VST options years ago, moving to iOS was nice because it simplified that and I could move past analysis paralysis and just bang out beats and shit. (Also couldn't afford a new computer with enough beef.)
Yet now here I am sort of frozen by how few paths I can take at any given juncture.
Yeah. Guess I just need to come at what's available a little differently. Still not sure what that means. Probably picking one or two interesting apps I already have and just diving into them (FieldScaper, ElasticDrums f/e) but the lack of a good tactile interface still leaves me cold. Real buttons/knobs/switches etc.