Been thinking about this recently so thought i’d jot down my thoughts here and maybe start a conversation on the subject.
There is a fine line between something being minimal and being boring. We have all heard boring minimal house/dubstep whatever that hides behind the fact its ‘minimal’ for why its boring as if it makes it acceptable.
To me minimal doesn’t mean there has to be empty, but you have to have the most stripped back version of your music, so only the important bits are being presented, as its by far the most effective. Both Hodge and Pev have spoken about how they go through every track and ask ‘do i really need this?’ and delete anything that’s not 100% necessary.
You can have a busy sounding tune. but as long as all the aspects are 100% necessary, you’re still adhering to these rules. Pointless sounds detract from effectiveness. Also space can be just as important as sound to how emotive music is (Basic Channel being the poster child for this).
It does take someone talented to write something (b-line etc) so special that it doesn’t need lots stuff to hold it together, if you put out a tune opening with 16 bars of just kick drum, what comes in next better be good.
I have been pretty obsessed with this tune since hearing it out for the first time, sounds like it took 20 minutes to make and is pretty damn simple, but just try and make something this good but as simple:
Similarly Helix made a point out of how simple Drum Track is (No Hook No BS):
Similarly it seems limitations make music more interesting, leaving out something entirely from your tune that’s glaringly missing, picking your samples before writing a tune and sticking to them (See: Objekt - The Goose that Got Away from a DSF sample pack competition). Lots of ways to limit yourself with different results, all giving yourself focus.
The massive interest in hardware over the past few years & the great music that’s come from ‘hardware only’ producers is partially down to this imo, limiting yourself to the few synths/drum machines you can afford makes you do a few things very well rather than have endless possibilities and sound design skills on 100s of soft synths that ultimately leads to little direction and very well constructed, but uninteresting music.
To the older (experience wise) heads on here you may be thinking this all is pretty obvious, and would like to hear your opinions, hopefully if you’re just starting out it might be interesting.