Production Thoughts

Nice!

I’ve been learning Houdini over the past few months and it is an absolutely insane piece of software.

Def want to look into this sequencer

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A look into Houdini’s workflow madness:

Such a rad piece of software

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Interesting utility. Someone with a decent amount of scripting know-how could probably come up with this on their own but for everyone else this might be handy.

unless I’m missing something, I don’t see the benefit in this? are you basically just dumping the contents of a sample folder and it becomes a kit? what good is having a kit of 50 random ass snare drums

No, not random. For some DAW workflows tho there’s a naming convention and sometimes conversion into a common standard and other steps - it can be a PITA.

Nanostudio 2 on iOS for instance is a pretty badass mobile DAW (its synth holds its own against big name VSTs and whatnot) - but the multipad drum/sampler instrument has 32 slots and loading, naming, etc. all of them individually just sucks the wind out of your creative sails tbh. Sometimes you’re in the mood to build a big badass kit… but most of the time you just wanna make tunes you know?

Porting kits from one platform to another is also a hassle a lot of the time - drum kits in those DAWS are often bundled together with a proprietary file extension.

This does all that for you and some other stuff with a WYSIWYG visual approach so all that batch kit prefix, bundling, conversion is much easier and faster.

@faultier thoughts?

Tag your files. ID3 is lyfe.
https://kid3.kde.org/

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I’m using mp3tag on win, that’s a pretty neat utility as well

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I’m working my way through about 116gb of mp3 files that aren’t tagged properly

:grimacing:

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ouch!

It’s my own fault. I digitised a huge CD collection way back, and did a shit job of it.
All the folder names are correct thank god, but most of the individual files are just track 01, track 02.
No artwork, nothing.

idk, they were clearly out of their depth and out of touch with the tech teams and the userbase so might be a good thing

but its unclear why they step down from the article

the company (which was profitable and running on its own money since 1996) took money from investors around 2016/2017 on a promise to deliver on becoming more of an online platform (eg think of steam but for music plugins/tools instead of videogames) and build a subscription like model a la adobe which requires an entirely different set of skills than the engineering teams (eg: the old school music/tech nerds that built reaktor and kontakt etc and are not necessarily up-to-date with the latest web technologies framework etc) had

this and other management fuckups (hello agile dogmatism) drove a lot of talented people away over the last few years (like i dont even have any kontakt left inside because everyone i worked with left for greener pastures, or got fired last year when they laid off half the workforce, probs also because the investors wanted some return and cutting down on your payrolls is the easiest way to achieve that)

so its probs the investors pressuring for them to step down in hopes that the goods can be delivered on the above which might not be a good thing either, idk

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:hmm:

Jeez.

I don’t like SAAS models for creative software.

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Me neither. I refuse to use them.

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I know a guy who’s a C level exec for some software outfit or other here (throw a rock in this town, guaranteed to hit one of em) who keeps telling me “oh it’s so great, consumers get continuous upgrade cycle and company can monetize endlessly.”

My counterarguments are:

Small outfits like Cockos manage continuous upgrade cycles without massive bloaty staff or overhead and deliver high quality product nonetheless;

Michaelangelo didn’t rent his brushes and canvases.

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Big same on the subscription stuff. Just give me the product and go imo. Lots of companies can seem to manage continuously working on updates without needing to be constantly charging people

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that’s what ruined adobe’s products as well back when they changed to SaaS. afaik they didn’t really care about poor students and other kids pirating their software. it only meant that when those people ultimately get to work in companies as designers, adobe can sell expensive company licenses to those businesses. that’s exactly how their products achieved their status as THE design apps. b2b money is where it’s at. I’m still running a cracked cs5 and it’s not supported by modern OS so it’s really buggy and slow at times.

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fixed

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Gonna circle back and say that Adam Neely’s channel is probably the best backdoor/halfassed way to learn music theory and be entertained at the same time.

Just watched the one about “Girl From Ipanema” and its odd chord voicing and history, so fukkin gud…

https://m.youtube.com/channel/UCnkp4xDOwqqJD7sSM3xdUiQ

Watching the one on Worst Jazz Solo In History now.

Keep seeing that video in my recommendations like every day lolll never clicked it yet. Will check it out

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