Sorta both, I used two styles of processing
It helps to understand how a sound resonates against other objects and how one does inside the membrane of a body or throat. The Mouth does this very well. I have done some more intense sound lately and one thing I recommend is not putting dry/wet knobs on 100% all the time(even though I did here). Doing this will leave Much less un phased harmonics and signal.
Other things I do now based off of other artists
Resonating : Skrillex once said the voice is like a human synth, everyone has a different one.
Noisia one showed how you can use other materials to replace artifacts you want (see noisia bass secrets videos)
Zomboy likes to have a clean signal to resonate.
Resampleing : Skrillex & Diplo will use effects on a sound while it is pitched down then pitch it up later. It works if you know what is being going to shift up later on.
Noisa does this with a long ass bass sample then puts it into a sampler to get the reese effect
Zomboy resamples EVERYTHING so there is a very small signal delay, this delay can be the difference between a clean and muddy sound
BandPassing: I can safely say Barely alive does this a lot, If you remember that one serum patch that sounded like theirs and have experimented with it long enough, Its a clean sound where it only getting distorted when it needs to. Layering them with a phaser or Bandreject/Bandstop is good to keep you sound from having too much distortion on some resonant areas.
OTT: Knowing where to use it helps so much, I use them after bandpasses so an effect I have between it will be cleaner
I use 2-4 per chain or render
Superfast or Slow LFOs: depending on your dry/wet and effet this can be a great way to even out your hi end or mids
Try out every mode your effect has, some reverbs have differnt settings, same as phaser, flangers, saturators and so on
Use shity root sounds and make them the best you can.