@knobgoblin thelabyrinth: sick drum patterns, what is it 6/4? sick sound design as always. mixdown is also on point as far as i can tell. agreed it would be nice to have a break in there. in any case i feel although what you have here is interesting, it gets a bit samey after a while, like it subtly changes throughout but not enough to give it a real sense of progression imho. it should either be shorter or have more variations or new elements coming in at some point
rustdubjam: feeling these heavy percussions, hitting really hard. all the little incidental details are really carrying it much better than thelabyrinth tbh. re: the harsh distortion on the highs, it feels a bit too much at times but then again it goes well with the dirty raw vibe… i like the simple melody coming in half-way through but feel like the synth could use more room to do it’s thing, as it is it feels overpowered by all the other things you got going on. wouldn’t mind a break with just the melody and more minimal percussive content as well. kinda feels a bit too relentless. been listening to lots of classical music lately and there’s really something to be learned from dynamic range in classical composition, like quiet parts really help louder parts have much more impact.
@jizz nice groove, love the way the beat interacts with the bleepy synth. mixdown sounds really good on my setup as well, all the elements seem to be in their own space. i think you could re-use that vocal sample in the second part to differentiate it from the first part. not as is, but maybe stick some FX’s on it and see what sticks
@tolsof 64: yeah agree on the stereo weirdness, fix that. i feel the arrangement could also use some extra work, like have some incidentals/fills/reversed stuff to transition between sections, i find its these kind of little details that really push a track forward. would also help with it not feeling too long/too boring. not sure how you made the weird synth that sounds like processed vocals/dog barking, i reckon it could be interesting to try and twist it further, like go for a coki-esque approach to it, mess with modulation/LFO’s and whatnot
beat loop: bit too short to give some proper feedback, the kick and snare should definitely be louder compared to other elements i reckon. i see this going into an oriental vibe for some reason, with like an oud or some flute or something